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Timeline Editor

There are two main views of the timeline.  One lays out the keys over time and is intended strictly for modifying the sequencing and timing of the keys.  The other view shows the actual values of  one or more keys, along with the intermediate values (shown as lines or curves, depending on the type of interpolation chosen).

In both views, there is an explorer (tree) control on the left showing the hierarchy of the scene.  On the right are the keys or values associated with the parts of the scene.  More information is displayed in the tree view than would ordinarily be seen in Morays object view - this is because the translation/rotation/... information is essential to the keyframing process.

Both views use the Moray convention for scrollling and zooming: Ctrl-Drag for panning and Alt-Drag for zooming.  To manipulate the time view (right hand pane), you hold down the alt key, press the left mouse key and drag the mouse.  Left to right drags will scale the view in time.  If you hold down the control key, left to right mouse drags will move the visible times.

Key Editor


The key editor is currently a display-only tool.  The ability to graphically manipulate keys using this editor is a future capability.  Even so, it can be useful as a way to see where keys have been set for objects.  Only the edit keys and edit curves buttons have any function.  The others can be clicked but won't do anything.

Key Editor Display



Value/Spline Editor


In the Edit Value/Spline view (Figure 20), Up to Down drags will scale the curves vertically.  If you want to see multiple curves (e.g., show the translate components of multiple objects), all you have to do is select the appropriate entries on the left (holding down the control key for specific selections or by draging a selection box to select many at a time).


Value Editor